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Simple but creative, satisfying gameplay, clean visuals and audio. Clear thematic direction, everything fits the style. On gameplay:

A "hit" indicator would be helpful, late game I found myself struggling to discern where the enemy had made it to a tree. 

I would have appreciated a slight amount of camera control, but that may come down to taste.

Early game is a bit monotonous, I would have enjoyed the enemy spawn rate being a little steeper.

Hi score: 50,000 ish I think?

All said and done, good job, I'd recommend this for a nice little time-killer.

Super chill. Something you can play and just turn your brain off for a while. The music and the art style work really well to reinforce the pace and mood of the gameplay.

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I enjoyed it for what it was. Good job.


To improve playability time, you should consider having some more powerful unlockable recruits that cost up to the thousands of points.

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Thanks for your feedback!